Pack Odds

Rip Daily has no real-money purchases, and every drop rate below is the exact math the game itself uses — the same table shown in-game under Shop → Pack odds. Nothing here changes based on spending, streaks, or anything else; the odds are fixed per pack.

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Chance of at least one card of each rarity

Each pack rolls its card slots independently, so these are the odds the pack contains at least one card of that rarity — duplicate protection and tier-overflow upgrades (see How to Play) only ever improve on these numbers.

Standard Pack

100 coins · 5 cards
Common100%
Uncommon60.0%
Rare25.0%
Holo/Chrome10.0%
Numbered4.5%
One-of-One0.50%
Bonus insert slot12.0%

Premium Pack

250 coins · 5 cards · guaranteed Rare or better
Common100%
Uncommon65.0%
Rare70.0%
Holo/Chrome32.5%
Numbered12.0%
One-of-One3.0%
Bonus insert slot20.0%

Ultimate Pack

600 coins · 5 cards · guaranteed Holo/Chrome or better
Uncommon95.7%
Rare83.1%
Holo/Chrome80.9%
Numbered35.8%
One-of-One10.8%
Bonus insert slot30.0%

Black Label

1,500 coins · 1 card · Numbered or the 1/1
Numbered80.0%
One-of-One20.0%
Bonus insert slot25.0%

Which insert set, when the bonus slot hits

See How to Play for what each set actually is. When any pack's bonus slot triggers, the set is picked with these odds:

SetTierOdds
Throwback ChromeRare55.0%
Golden BootUncommon25.0%
Team CaptainsHolo/Chrome15.0%
Gridiron LegendsNumbered5.0%

What isn't in these numbers

Duplicate protection and tier-overflow upgrades (explained in full on How to Play) only ever push your actual results above these published rates — they never make a pull worse than the table above. Every player's One-of-One can only ever be pulled once, by one collector.